VetMF

Occupation

Video Game Designers

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

$104,000 medianBright outlookBachelor's typical

O*NET 31.0 · 15-1255.01

A typical week, in the words of people in the job

  1. 01Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  2. 02Devise missions, challenges, or puzzles to be encountered in game play.
  3. 03Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
  4. 04Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  5. 05Conduct regular design reviews throughout the game development process.
  6. 06Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
  7. 07Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
  8. 08Provide feedback to designers and other colleagues regarding game design features.
  9. 09Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
  10. 10Provide feedback to production staff regarding technical game qualities or adherence to original design.
  11. 11Create gameplay prototypes for presentation to creative and technical staff and management.
  12. 12Guide design discussions between development teams.

Task statements ranked by how many workers report them · O*NET 31.0

What the posting will be called

Design DirectorDesignerGame DesignerWorld DesignerEnvironmental ArtistGame Design ConsultantGamemasterLevel Designer

Titles reported by employers for this occupation. Search job boards with these, not the O*NET name.

Knowledge the job leans on

DesignComputers and ElectronicsCommunications and MediaMathematicsPsychologyEnglish LanguageEngineering and TechnologySociology and Anthropology

Skills that carry over from service

ProgrammingJudgment and Decision MakingComplex Problem SolvingTime ManagementSystems AnalysisSystems EvaluationCoordinationPersuasion